This is all you need to start playing Blood & Plunder. Raise the Black will bring the Blood & Plunder universe to the 18th century and will include all new plastic kits and ships that will ...
This is a limited edition playing card deck to be used with Blood & Plunder. Designed with veteran players in mind, these cards have all the information as our standard activation deck, but are...
Blood & Plunder - Core Rulebook Revised Edition features an innovative initiative system with simple and intuitive rules. This book is an upgrade to the original Blood & Plunder book with n...
This 248-page book is a supplement to the original Blood & Plunder rule book and contains plenty of new content including units, ships, and additional rules.
As the idea of a Frontier began to emerge, two wars would erupt which would act as a precedent for much of the Anglo-Indian and Anglo-French conflict over the next one hundred years. King Philip's ...
This starter set includes 25 models and allows you to build a 100 pFGDOInt force of:
8 Kapers
8 Militie
4 Zeeliedenen
4 Enter Ploeg
1 Dutch Commander & Unit and Faction Card
This set includes 25 English models and allows you to build a 100 point force of either:
English Buccaneers: Privateers and sometimes pirates sailing out of Jamaica to raid the towns and commerce o...
This starter set includes 25 French models and allows you to build a 100 pFGDOInt force of either:
French Buccaneers: Made up mainly of Flibustiers and Boucaniers sailing out of Tortuga and Peti...
This starter set includes 25 Spanish models and allows you to build a 100 pFGDOInt force of either:
Guarda Costas: Spanish privateers licensed to suppress piracy and smuggling in the Caribbean t...
This starter set includes 25 models and allows you to build a 100 pFGDOInt force of either:
8 Flibustiers
8 Freebooters
4 Les Enfant Perdus
4 Marineros
1 Buccaneer Commander & Unit and F...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '