Recognition Guide, Vol. 2: ilClan collects some of these brand-new Inner Sphere and Clan BattleMechs and vehicles, bristling with the latest technology to push the envelope on modern battlefields. ...
Across the centuries, the fate of the Inner Sphere changed time and again with the actions of one MechWarrior and one 'Mech fighting at the crux of history. Their stories became legends passed down...
THINK TACTICALLY!
With the roll-out of our best-selling BattleMat line of neoprene maps for BattleTech, we wanted to create a nice carry-all for your favorite battlefields.
The Tactical Map Case is...
Tamar Rising is a BattleTech sourcebook providing full details of the events in the former Clan Jade Falcon Occupation Zone from 3151 to mid-3152. Included are a full historical summary of events i...
"Bayonets & Tomahawks" is a 2-player card-driven strategic wargame focusing on the "French & Indian War", 1755-1760. Its fluid yet rich system ensures fun for players of all levels. One pla...
All you need is a pen and paper, a deck of playing cards, and your unbridled imagination to take flight.
Be Like A Crow was 5,000% funded by Kickstarter and is a solo-RPG that will allow you to bec...
The first expansion for Beacon Patrol introduces 7 new ship types with varying difficulty levels and 20 new exploration tiles.
As you venture along the coast, you encounter new ships that can aid y...
In a world where nature's grandeur meets the thrill of adventure, lies the looming shadow of Bear Mountain. And now, you’re invited to embark on a remarkable journey through its untamed wilderness ...
Don't forget your umbrella and rain boots to combat the extreme weather introduced in this expansion. Earn a lantern to protect your hand and experience even more fun activities.
With this expansio...
Bears vs Babies is a card game in which you build handsome, incredible monsters who go to war with horrible, awful babies.
The shared deck of cards consists of bear parts (and other monster parts) ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '