The enigmatic Elemental Champions have redoubled their efforts to save the world from the ravages of the Monsterpocalypse. Elemental Champions use their mastery of the elements—air, earth, fire, an...
Shattering the sound barrier to arrive on the scene accompanied by sonic booms, Strike Fighters make up the air force of G.U.A.R.D. Each pilot is a fearless daredevil with his finger on the trigger...
The Shadow Sun Syndicate's biomorphic and cybernetic nanotechnology is nowhere better represented than with Zor-Maxim, one of the leaders of the zors. These highly skilled and augmented humans wear...
Biomorphic and cybernetic nanotechnology empowers each of the zors, the mightiest class of the Shadow Sun Syndicate's living weapon-warriors. Each represents a highly skilled and augmented human we...
Zor-Voltis is a combat expert that has been enhanced with powerful electrical currents running all through his body. These can be used as a direct weapon, sending balls of lightning forward to smas...
S-Type Shinobi are skilled operatives chosen for their skill at covert intrusion and mastery of ninjutsu or ninpo, aptitudes augmented by experimental technologies that include advanced cloaking sy...
Monsters are real.You know because you have one. He's more fun and way tougher than all the other kids' monsters.Try not to let him eat your friends.“Monsters and Other Childish Things” is a distre...
Bigger Bads is a new sourcebook for the roleplaying game Monsters and Other Childish Things.
Bigger Bads is written by Monsters creator Benjamin Baugh—multiple Ennie Award nominee for Monsters and ...
Welcome to Spring Crescent Middle School.
It’s an overachieving, high-scoring institution, and all the grownups say you’re lucky to be there.
Sure you are.
You’re the new kid.
With a troublesome mo...
This is a tale of sorrow and woe, waiting only for you to tell it.The Dreadful Secrets of Candlewick Manor sees doleful foundlings with murky pasts in a great, dreary orphanage filled with dangerou...
The year was 2005, and the largest animal recorded alive was the blue whale. But suddenly, the world was shocked by the appearance of terrifying creatures that could have the blue whale for a light...
We have decided to bridge these two and present some absolutely MONSTROUS holiday stockings for your mantle! These huge stockings also double as the biggest and coolest dice bags EVER!
As with all ...
A flock of gulls settles down on the rocks as the waves crash in around an ancient idol, the only remaining relic from a temple now forgotten by the descendants of those who built it.
Down the coas...
Monty Python’s Cocurricular Mediaeval Reenactment Programme is a rigorous course of study intended only for serious students of English History. It is by no means a complete and comprehensive manua...
A pair of plastic coconut shells stamped with the Monty Python's Cocurricular Mediaeval Reenactment Programme logo, perfect for shaking up and rolling dice. It goes without saying that using them t...
Polyhedral random number generators fit for a king. Or queen. Knights too. Peasants can use them, but only if they wash their hands thoroughly.
This Stretch Goal-upgraded set includes the mighty 20...
This Stretch Goal-upgraded screen features custom artwork, interchangeable heads so Participants always know which HoLE persona is in play, God and "On Air" pop-ups to indicate when certain game el...
Carrots and sticks. A HoLE must have both to hand if they’re to pound any discipline and history into the soft heads of today’s youth. Issue these tokens from behind your Head of Light Entertainmen...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '