Ooze Nun is an adventure for Mothership 1E steeped in sacrilege, seduction and slimy body horror. Players are sent to investigate a strange meteor crash on the small Jayfox Colony.
Jayfox Colony pr...
A noir-inspired murder mystery adventure in space for the Mothership Sci-fi Horror RPG.
The people of mining colony Norton Outpost are addicted to murder. Kith slaughter kin over petty conflicts an...
In The Cleaning of Prison Station Echo, PCs are nighttime janitorial staff brought in to clean a corporate-run, high-security prison. Their shift goes wrong when an accident in the hidden basement ...
A silhouette blocks the stars, darker than the space it drifts through. Several amber eyes encased in crystal peer out from the shadows. When dappled in light from the closest sun, the remnants of ...
Mergen’s Watch Deep Space Astronomy Research Station is notable for utilizing and pioneering VR technology to capture distant phenomena within a virtual environment. An alien entity from a distant ...
Warped Beyond Recognition is the first Mothership module from Quadra, creator of the TRAAASH RPG blog, featuring the Mothership community's favorite house rules and various tools for Wardens to st...
Breach of Contract is the definitive authority on dystopian corporate law for the Mothership® Sci-fi Horror RPG 1st Edition. This book will teach you how to think, act and negotiate like a megacor...
Protect and transport your Mothership trifold pamphlets with this secure vinyl deposit bag! Secure your secrets from the prying eyes of players, accessible only by those with proper authentication!
Fear of a Daily Planet is a lost colony crawl for the sci-fi horror RPG Mothership. Burgom's Haven, an outpost built solely to print employee handbooks for Etaoin Shrdlu Stellarcomms, was quietly ...
Brace for impact with the premier module anthology and sandbox campaign setting for the Mothership Sci-fi Horror RPG 1e. Eclectic yet intertwined scenarios, locations, toolkits and terrors.
Hull Br...
Survivors of the Core Wars is the premier deck of NPCs/PCs for all of your Mothership® adventures. Featuring full color art on the front and character stats on the back, each of these fi fty 4"...
"One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams...”
― Antoine de Saint-Exupéry
Desert Moon of Karth is a space western sandbo...
Survival is the ability to swim in strange water." -Frank Herbert
Tide World of Mani is a revolution sandbox adventure module for the Mothership Sci-Fi Horror RPG.
Mani is an ocean world, the only...
We looked for one and we never found it, so we built it ourselves. A storage box for all your Mothership® zines.
It's the exact same size as the Core Set, so it'll look great on your shelf. And it ...
The fierce and friendly pick and pass card game.
Collect enclosures, rescue animals and install upgrades over 3 years and build the highest scoring wildlife park you can in this fast paced card gam...
Stand alone variant of Mr. Jack. As in Mr. Jack, one player takes the role of Mr. Jack, the other takes a role of a Detective. But there are new possibilities - gaslights and manholes are represent...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '