In Oh My Pigeons!, a ridiculous party game of fowl play, players fill their benches with adorable pigeon miniatures to prove they rule the roost.
On your turn, use your cards to tempt pigeons with ...
Enter Alternate Appalachia, explore the Green, and face the chill dangers of the Inner Dark with the Old Gods of Appalachia Roleplaying Game in print. Retail store discount has been applied.
Limi...
Character Portfolios in print: A set of five 24-page character portfolios that do the job of a character sheet, but also give you room for notes, sketches, and details.
Character Portfolios in prin...
Old Gods of Appalachia Player's Guide in print for retail stores. This 32-page softcover won’t contain anything that isn’t already in the corebook, but it will be a handy and inexpensive way to acc...
Hidden in the depths of the most secluded jungle is a plateau dominated by monstrous beasts and primal tribes. This place holds uncountable amounts of gems, gold and silver within long forgotten ca...
During a Blood Moon, the halls of an extra-dimensional vampire phase into the material world. Local people are dragged to the accursed halls, snatched up for the bloody pleasure of the vampiric Blo...
Take up the torches and turn back the Tangle!
Like viscera from a corpse, a carnivorous tangle of vines and bramble has spilled forth from an ancient fortress, swallowing up the countryside. Today,...
Inside the caldera of an old volcano in the Narthex Range, a Chimera has made their lair...
From here they command the surrounding territory. Rumors abound of a certain magical apparatus hidden in ...
Four short adventures for Old-School Essentials, each crafted by a leading old-school writer. PCs’ search for gold and glory will take them from disease-ridden sewers and bejeweled vaults, to sinis...
The first issue of Carcass Crawler—the official Old-School Essentials zine! Each issue of Carcass Crawler is packed with new material for your games, including new character classes and races, new ...
This deluxe 3-panel screen provides a quick reference to the most common rules and procedures needed to run Old-School Essentials games (or any other game based on the classic 1981 Basic/Expert rul...
Let your journey define you!
Old School Stylish is a supplement for Old-School Essentials that helps you build a campaign where players "unlock" new abilities through play, and optionally switch a...
The itsy-bitsy spider crawled up the waterspout...
Not happy with the old standby possibilities for arachnids in your game?
Tired of the same old humdrum 8-legged monstrosities?
Well look no fu...
On Mars: Alien Invasion is the much-anticipated Somewhat Cooperative Expansion to Vital Lacerda’s best-selling and highly-rated On Mars base game. Though this expansion was originally going to be n...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '