Tapple: After Dark is an adults-only version of the party game Tapple, in which players are given a topic and challenged to name a word that fits that topic. You have only ten seconds to give an an...
In this expansion to the hit game Targi, the original gameplay is both expanded and improved with new tribe cards, new border cards, water tokens, and a special Targia pawn - which all combine to m...
Land! a vast wilderness of unbroken ground, tucked away in a fold of reality, and ruled by an uncanny and inscrutable Law.
The politicians back stateside christened it "The Hermetic Territories."Lo...
Let Frodo, Sam, Gandalf, and other beloved inhabitants of Middle-earth guide your tarot practice with this epic tarot deck and gift set, inspired by the iconic The Lord of the Rings™ novels.Join th...
Following your perilous drop into the dungeon, you are called home to the Traveler's Tavern for some warm Gingerbrew and an evening of heroic tales shared with the local rabble. Complete your Dunge...
In the village of Tiefenthal lies ""The Tavern of the Deep Valley"". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money ...
Pachacuti’s leadership allows the people of Cuzco to build their empire faster, better, and further than it was possible ever before. A new class of citizenry emerges: nobles, supporting their grea...
The tea pets need help! And you’re just the person to build their new sanctuary!
Tea Pets is a solo or group mapmaking cozy RPG. This spinoff from Teatime Adventures can be played with or without t...
Welcome to the world of the Verdant Isles!
Teatime Adventures is a nonviolent roleplaying game full of heartwarming magic, baked goods, and a tea pairing for every adventure. Gather a few friends a...
Tekhenu: Time of Seth adds new layers of interaction and new options to Tekhenu: obelisk of the sun. A new board opens up options of conquering neighboring lands to receive in-game benefits, as wel...
Be kind and rewind to the 80s and 90s with this radical expansion pack for the award-winning game Telestrations, featuring decades-inspired words and phrases that will have you sketching out the tu...
A mighty artifact is hidden in a forgotten Temple.An obscure spell makes it unreachable. The only way to break this arcane magic is to find the tombs of the Evil Champions, which rest in the Temple...
Ten is an exciting push-your-luck and auction game for the whole family! Players draw cards one at a time, trying to add as many as they can without exceeding a total value of 10, or they bust! Pla...
A game of Tenpenny Parks is played over five years. Each year players take turns placing workers on the gameboard to take actions like removing trees, building concessions and attractions, and buyi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '