Tekhenu: Time of Seth adds new layers of interaction and new options to Tekhenu: obelisk of the sun. A new board opens up options of conquering neighboring lands to receive in-game benefits, as wel...
Be kind and rewind to the 80s and 90s with this radical expansion pack for the award-winning game Telestrations, featuring decades-inspired words and phrases that will have you sketching out the tu...
A mighty artifact is hidden in a forgotten Temple.An obscure spell makes it unreachable. The only way to break this arcane magic is to find the tombs of the Evil Champions, which rest in the Temple...
Ten is an exciting push-your-luck and auction game for the whole family! Players draw cards one at a time, trying to add as many as they can without exceeding a total value of 10, or they bust! Pla...
A game of Tenpenny Parks is played over five years. Each year players take turns placing workers on the gameboard to take actions like removing trees, building concessions and attractions, and buyi...
You and your competitors’ transit companies have been hired by the city to build new subway lines and commercial developments to improve the city's bottom line.Manage assets such as time, money, &a...
Emperor Qin Shi Huang has passed away. To protect him in the afterlife, a great army in the form of statues of faithful warriors must be assembled to stand guard in the Emperor's tomb. You will be ...
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the...
Terraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable). You will do this by inves...
In Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is playe...
Ares Expedition: Foundations contains additional player boards, cubes, and phase cards so that Ares Expedition can be played with up to six players. This expansion also includes two additional game...
Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and ...
Amazonis Planitia is a fan-made board designed to make 4-5 player games more interesting.
It comes with additional 14 City/Greenery + 2 Ocean Tiles and.
Gives Players a chance to randomize or customize their setup of Milestones & Awards. Rules include a complete index of all Milestones & Awards and explanations.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '