Bold adventurers seeking out the dragon’s gold will find all that—and more—in this word search and coloring book immersed in the lore of the world’s most popular tabletop role-playing game, Dungeon...
This is a collection of one-shot stories set in the Weird West world of Deadlands, created by Shane Lacy Hensley. Each story features some of the industry's top creators and each story shows a diff...
Raven is the tragic and epic tale of the original Deadlands villain. Broken as a child witnessing the horrors of his world, he grows into a vengeful, power seeking, agent of chaos whose actions wil...
Color in your favorite scenes, characters, and artwork from Dungeons & Dragons in this official, high-quality coloring book for fans of all ages.From the Forgotten Realms to the Feywild, explor...
An illustrated guide to Dungeons & Dragons’ beloved fifth edition told through interviews, artwork, and visual ephemera from the designers, storytellers, and artists who bring it to life. When ...
A visually stunning exploration of a legendary fantasy worldThe Forgotten Realms offer D&D players an endless array of secrets to uncover, foes to fight, and treasures to be taken. But there is...
About The Perfect Party! (Dungeons & Dragons)
Introduce children ages 2 to 5 to the different types of Dungeons & Dragons characters in this exciting Little Golden Book!Meet The Fallbacks,...
A Treasure Trove of Draconic DetailsWith tips on everything from fighting dragons to riding them, this illustrated volume showcases dragons as they appear in the worlds of Dungeons and Dragons, ins...
To worldwide popular acclaim he's already gloriously reimagined two of H.P. Lovecraft's classic short stories: The Call of Cthulhu for Beginning Readers and Dagon for Beginning Readers. And now the...
Keith Ammann’s first book based on his popular blog, The Monsters Know What They’re Doing, unpacks strategies, tactics, and motivations for creatures found in the Dungeons & Dragons Monster Man...
A construct, a shapechanger, a demon, a fighter, and a talking Pomeranian hit the road for the road trip they’ve all dreamed about. But this is Emerald City, and things never go according to plan. ...
At last! The mysterious Book of Rituals is in your hands. Now you can obtain the secret knowledge of elements and alchemist ingredients in order to perform all the magical rituals! And when you do....
This new edition of Playing at the World is the first of two volumes that update the 720-page original tome of the same name from 2012. This first volume is The Invention of Dungeons & Dragons,...
For those looking to introduce RPGs to young players, Scales & Tales offers simple rules, easy instructions, and fun activities for family and friends to enjoy. With a breakdown of different he...
Enjoy this all-new way to play on game night and between campaigns in this collection of 400 trivia questions all about your favorite RPGs that’s fun or peruse solo or to quiz your friends between ...
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dung...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '