In Ireland, an archaeological team unearths an ancient horror, trapped within three stone vessels. The foul entity sets its followers on a journey to free it from its prison, crossing the Atlantic ...
Call of Cthulhu: All Hallows Eve
Call of Cthulhu
RPG
2024-11-04
17:30:00
Hosted by Isle & Malcolm The BrewmasterEntry Fee: $20 payable to Malcolm The Brewmaster via StartPlaying.Games link...
Call of Cthulhu: All Hallows Eve
Call of Cthulhu
RPG
2024-11-11
17:30:00
Hosted by Isle & Malcolm The BrewmasterEntry Fee: $20 payable to Malcolm The Brewmaster via StartPlaying.Games link...
Call of Cthulhu: All Hallows Eve
Call of Cthulhu
RPG
2024-10-21
17:30:00
Hosted by Isle & Malcolm The BrewmasterEntry Fee: $20 payable to Malcolm The Brewmaster via StartPlaying.Games link...
Call of Cthulhu: All Hallows Eve
Call of Cthulhu
RPG
2024-10-28
17:30:00
Hosted by Isle & Malcolm The BrewmasterEntry Fee: $20 payable to Malcolm The Brewmaster via StartPlaying.Games link...
Back by popular demand in a new format! Horror on the Orient Express contains a massive and legendary campaign, of up to nineteen adventures and more than 700 pages, for Call of Cthulhu 7th Edition...
What's Inside
The Call of Cthulhu Keeper Decks are a set of four decks, each covering a different aspect of the game. Using these in conjunction with the Keeper Rulebook or Call of Cthulhu Starter ...
The new edition of Masks of Nyarlathotep is a complete revision and updating of this epic multi-part campaign set in 1925, in which steadfast investigators must unravel secrets and battle the minio...
A range of monsters with game characteristics and evocative artwork. Call of Cthulhu Keeper Decks are designed to provide in-game resources, handy references, and information. Use the Malleus Monst...
Shadows Over Stillwater is a collection of scenarios and locales for Down Darker Trails—the Wild West setting for Call of Cthulhu and Pulp Cthulhu. Contained within are further insights and challen...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '