Stormstrike Chariots are the Stormcasts specialist linebreaker units. Pulled by two specially bred gryph-chargers, these chariots are swift enough to evade enemy fire and to respond with either a m...
• Contains 10x plastic, multi-option, push-fit miniatures • A new Battleline unit for the Stormcast Eternals • Options for helmeted and unhelmeted heads, and a choice of Standard Bearer and Vindict...
Order Battletome: Sylvaneth is a brilliant tome for collectors and gamers who want to protect the green places of the Mortal Realms. This vital book is filled with beautiful artwork, mystifying bac...
The rustling of branches, the crackle of the undergrowth, whispers on the wind, and a low, haunting song of war that rises to a furious keening note – such are the only warnings one receives before...
A Spitewing Flight is a fast-moving formation led by an Arch-Revenant, a winged forest spirit whose battle experience encompasses many long seasons. Gossamid Archers open hostilities with a rain of...
Former denizens of the predatory forest known as the Gnarlwood, these cursed Sylvaneth were driven out by a cataclysmic disaster. Now they wander the realms in search of a cure for their supernatur...
Daggok Finksteala is on a murderous mission to decapitate the brightest and best fighters within the Deathgorge. With each head he takes, his kunnin' increases – or so he believes – and he means to...
Chaos Marauders are tough and capable warriors, independent and fierce. They have no time for ploughshare or sickle, for their tools are the axe, the sword, and the shield. What their own lands can...
Marauder Horsemen ride powerful, foul-tempered beasts into battle. Once a rider has broken such a horse, it will remain loyal until death. Fed on a diet of human flesh and watered-down blood, these...
This is the time of turmoil. This is the era of war. This is the Age of Sigmar!Since the breaking of Sigmar's Tempest, the peoples of the Mortal Realms have fought tooth and nail for those islands ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '