Within these dusty pages, uncover the secrets of the world—indeed, of the branches of the multiverse! Collected here are entire lost volumes of esoteric truths: the Warlock Grimoire 3. Inside, find revelations and testimonials on monsters, magic, locales, and lore of Midgard: The life and times of the noble bearfolk, their Bear Maiden and their honey axes Mysteries of the quizzical ravenfolk, steeped in magic and myth Dangerous secrets kept by the druids, from dark trinkets to hidden circles Weird and quirky truths, from the Astral moons to the odd weather of the Wastes Details and history of the village of Redtower, ever in the shadow of the Scarlet Citadel Wondrous and mysterious locales of the Southlands, where adventure is abundant Sites of legend, their secrets uncovered, from the interplanar Stross Library to Terminus Island at the very edge of the world Mind-bending options for dungeons and new perspectives on their design and integration Rumors of the Dragon Empire and insights into just what the dragons are hiding Plus new subclasses, backgrounds, spells, magic items, monsters, and more!
Warlock Grimoire 3 presents the content from issues 20–28 of Warlock and includes the Warlock Guide to the Planes, answering secrets of the multiverse—and raising many more. Uncover dark truths about the Midgard campaign setting or for worlds of your own creation!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '