The wasteland is full of colourful creatures and people, all vying for control, supremacy, and survival. In the post-apocalyptic ruins, one man's trash is another Deathclaw's treasure. However, there are some trinkets, weapons, chems or even junk that is universally useful. Tools, solvents and oils are always in high demand. Anything from maintaining a poisonous bite to tuning up a settlement's defences all need lubricants, wrenches, and gules - and a cache of these can be key to long term survival.
Nuka cola is refreshing and revivifying in any situation. Finding a crate of this pre-war treat means refreshment for mid and body (depending on the flavour and type). Even better, once you crack open a bottle, you get the cap - the main currency of the wasteland. Double-bubble for holding on to this red and silver treasure trove. Some of the most powerful boosts and prizes in the wasteland are the least obvious. Improving what makes you S.P.E.C.I.A.L can be the difference between life and death, and holotapes, comics and images can go a long way towards that. Either that or you can use any junk found in this stash to fire at people or upgrade your weapons! This boxed set contains five multi-part high quality resin objective markers, each part of unique scenic bases, to allow players to expand their Fallout: Wasteland Warfare games.
Miniatures are supplied unpainted. Preparation and assembly may be required.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '