Paranoia players keep saying the same thing. ‘Experimental R&D devices are great, but I wish I could get less reliable ones.’ Thanks to Friend Computer’s innocuous but omnipresent surveillance, R&D heard you.
Finally, you can purchase or be volunteered to test used experimental devices with Thriftylist! This marketplace has everything Troubleshooters both want and fear: armour, Coretech apps, surveillance devices, weapons and miscellaneous stuff. Yes, stuff. All these items were handpicked from the previous Paranoia edition’s great equipment books, STUFF and STUFF 2! And they have all been updated to this edition.
Use your Melee skill to fire a ranged weapon with the Chainsaw Gun! Roll Mechanics to see if you notice how your Invis-Suit has not made you invisible! Quickly heal teammates (and remove those NODE penalties) with the NuFlesh First Aid Pistol! Argue with Violence to get your Smart Laser Pistol to actually fire! As with all experimental devices in this edition, you get effects for when players roll well or purposefully sabotage the mission because they are really terrorists who hate R&D, Alpha Complex and The Computer. You also get new rules for refurbished equipment that is either Like New, Very Good, Still Pretty Good or What a Deal! The best of STUFF and STUFF 2 is here at your fingertips. Now, how many Scrubot Costumes can we put you down for?
1. Oops, we meant GMs keep saying that, not players. 2. Oops, we meant Famous Game Designers keep saying that because we get paid the same amount even if we reuse old content.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '