Survive Until Daylight is a combat-oriented survival game. Search the rubbles to gather useful resources. Trade and craft your items, and fight dumb yet powerful zombies for 6 challenging assaults.
It’s the apocalypse! Zombies are everywhere. There are many sorts of them: from the weak dog walking granny to the terrible beast that no longer proves Darwin’s theory. There are also looting raiders. Basterds! And guess who was chosen to save the night? You!
Play as one of the absurd heroes available and benefit from their unique perks. Every round, search the rubbles and gather resources to prepare for the wave to come. When the horde hits the fan, be ready to trade and craft items. It’s your last stand before combat.
Draw and shuffle the corresponding amount of enemies to the table and start kicking some asses! Pick the right approach and brace yourself, you will have to survive 6 different waves to save the day… well the night.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '