This double sided map features a boomtown in full swing, with everything from picket lines and tents to the proud beginnings of a main street. The maps are printed on sturdy 24 x 30 inches cardstoc...
Know, O Prince, that between the years when the Serpent fell and the oceans drank America and the gleaming cities, and the rise of the Sons of Space, there was an Age undreamed of, when nations gut...
Bonjour Monstres!
Pack your bags students, you’re headed overseas!
East Texas University’s foreign exchange program promises students a chance to see the world, make new friendships, and share ...
In this new dynamic fast paced action card game explore forgotten dungeons, keeps and fortresses. Defeat monsters, demons and bandits lurking in the forgotten tunnels through Draggmar and claim fam...
54 oversized 3.5″ x 5″ playing cards to help keep track of the action around the table featuring art from the Fantasy Companion, perfect for any medieval fantasy games. The Action Deck is used to c...
Rifts® for Savage Worlds Map Packs are large, 30″ x 24″ double-sided laminated maps for use with miniatures or our Rifts® for Savage Worlds pawns. They’re marked with a light one-inch grid, perfect...
This full color 30 x 24″ map depicts the continent of South America long after the Rifts tore the world asunder and changed the very landscape with apocalyptic fury. All the key locations of the co...
Our Archetype Dossiers allow players to jump into any Savage Rifts® game quickly using a sturdy “dossier” portable card format in a sturdy and convenient storage!
The following characters from Terr...
A dynamic, strategic and immersive Survival Horror experience filled with nightmares and your slim chance to make it out alive
In this dynamic, strategic and fast paced survival horror game, explor...
The archetypes include:
The Animal Lover
The Budding Scientist
The Cowboy
The Crafter
The Delinquent
The Entrepreneur
The Gamer
The Ghost Hunter
The Girl Scout
The Medium
The Painter
The Tennis At...
This screen features stunning artwork and helps keep the principal’s tests fair (AKA the GM’s surprises for players). It also includes a 32-page adventure book, which includes two separate adventur...
Chases are a dramatic and exciting part of any western story. The Quick Chase Deck lets you easily manage foot, mounted, and more exotic chases on the tabletop. These gorgeously illustrated cards k...
A large, 30″ x 24″ double-sided laminated map for use with miniatures or our Pinebox Middle School Pawns. They are marked with a light one inch grid, perfect for Savage Worlds. These heavy stock, d...
Bring your tabletop to life with our new Rifts® Pawnsed Set 2! Featuring more than 100 die-cut sturdy cardboard pawns, this set contains everything you need to get started in Rifts® Earth with doze...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '