This box set contains 420 tarot-sized cards with exploration, roleplay, and combat encounter cues for any fantasy roleplaying game, writers, and storytellers. Each card has 4 options for even more ...
This collection of decks takes items from the 5E D&D core rulebooks and puts them into your players hands, with random loot drops. There are five 60-card decks for challenge rating 1-4, 5-8, 9-...
This collection of decks can be used to generate random combat and non-combat encounters in dungeon, urban, underground, waterways, and wilderland environments. Each card has four possible outcomes...
The Core sector is the heart of the Third Imperium, the seat of empire and an economic powerhouse, but even the Core has its backwater worlds. One such place is Adan, a dry, almost desert world w...
Includes Everything ever made for Final Girl Series 1
Final Girl Core Box
S1 Feature Film Box - The Happy Trails Horror
S1 Feature Film Box - The Haunting of Creech Manor
S1 Feature Film...
Household is a Role Playing Game filled with adventure, intrigue, and social interactions, set in a large abandoned House. It takes place in a world that resembles 19th century Europe, in which eac...
Fantasy World Kosmohedron is an anthology of quick-settings, written by an incredible roster of international authors, including Nathan D. Paoletta, Grant Howitt, and Kira Magrann, each presenting ...
Spells, spirits, and adept powers are a core part of Shadowrun and are items of perpetual interest to Shadowrun players. Street Wyrd offers that and more to players and gamemasters, including a sys...
Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page digital books (hard copies can be ordered through the Pledge Manager) that have ...
Beyond the Neveen sea, something strange is unfolding on the Crescent archipelago, the cradle of the gods. Tombs that have long lain dormant have awakened, and ancient tales of monsters now abound....
SPACE... THE FUNNEST FRONTIER
“We’re more like the cool, scrappy underdogs of the ship.” - Ensign Beckett Mariner
The Star Trek: Lower Decks Campaign Guide expands upon the core Star TrekAdventures...
Shadows & Shrouds is an expansion for Vampire: The Masquerade - Rivals that adds two new clans: Lasombra & Hecata.
The Lasombra love to win and will spend and risk their agenda to do so, of...
Anywhere there are merchants, traders, or simply people with gold and insufficient security, bandits are never far away. And there are few more ruthless and deadly in their banditry than the Villon...
Pitch your players into a deadly dinosaur encounter 365 million years in the making! Part of the Epic Encounters range, this 5e-compatible boss box contains all the ingredients for a reptilian rumb...
Manticores are renowned for their savagery, a cruelty bordering on sadism, and a willingness to work with other creatures in order to indulge such appetites. Manticores rarely partner with their ow...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '