RUBIK’S CUBE CORE PACK – The Rubik’s Tiled Trio is a must have for all Rubik’s fans and puzzle enthusiasts. Turn and twist the sides of the 2×2, 3×3 and 4×4 Rubik’s Cube and conquer the collection...
In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castl...
The Sector Construction Guide jumpstarts creativity to develop sectors of the referee’s own making, with a focus on the Foreven sector, an area adjacent to the Spinward Marches.
***IMPORTANT!*** This Feature Film box is not playable by itself and requires you to also own the Core Box.
Each year, thousands of tourists flock to the “Ancient Groves” in Africa to see ancient a...
Your Roll Player characters have been called to adventure! In Monsters & Minions, you went to war against Dragul invaders. In Fiends & Familiars, you befriended wild beasts and dispelled cr...
Embark on a heroic journey as you join the Heroes Guild, leading you on an epic adventure deep into Ulos' past! Two thousand years before the events of Roll Player Adventures, Queen Gimnax establis...
Nefras, the snake-faced goddess of judgment, rules over the realms of Dream and Memory. She observes all souls in the planarverse to discover their true nature and reward them accordingly. But Nefr...
Contains one of each: 4-sided (d4), 6-sided (d6), 8-sided (d8), 10-sided (d10 numbered 0-9), Tens 10 (10-sided die numbered 00-90), 12-sided (d12), and 20-sided (d20)
All of the dice are read...
Hulking brutes hailing from the broken homelands of the Orgoth, the taraskadons are believed to be distant cousins of eastern Immoren’s fearsome titans. Larger and even more physically powerful tha...
The Jackal is a monstrous machine, an Orgoth warjack infused with the savage spirit of a ravening beast. Scarred from the ancient memory of their bitter defeat, the Orgoth sought to replicate the f...
Lighter and swifter than the Stryker, the Courser is the second of Cygnar’s new generation of warjacks to enter production. Electrically insulated to protect the machine from the sheer ambient forc...
While drawn from a fusion of Iosan technologies, the Eidolon is configured more like the House Vyre myrmidons of old. In addition to a wide range of arcantrik devices and powerful handheld or arm-m...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '