Never lose your place with adhesive book tabs for Xanathar's Guide to Everything. This pack contains 112 acrylic tabs designed to help busy adventurers keep track of important sections and even bla...
Never lose your place with adhesive book tabs for Planescape: Adventures in the Multiverse. This pack contains 204 acrylic tabs designed to help busy adventurers keep track of important sections an...
Tech-thralls are a source of expendable labour on many forge worlds, typically created from those poor souls who transgress against their Tech-Priest masters. In times of war, this same fate befall...
Manticores are huge, leonine beasts that soar through the skies of the Old World on leathery wings. They are amongst the most powerful of all the predators that inhabit the bleak mountain ranges of...
Chaos Warriors are the bane of the Mortal Realms, clad in hellforged iron and swollen with dark blessings. Entire legions of these armoured killers march to battle in search of divine favour, sworn...
The Cypher System is the game engine that drives the multiple-award-winning Numenera RPG. Its fast-paced narrative design encourges engaging, immersive characters, and no game is easier on the GM-b...
The Vislae Kit is a player companion to the Invisible Sun game, containing all the stuff a single player may want. The custom Invisible Sun dice, a Sooth Deck, a grimoire pad, character tomes for e...
Ancient Monoliths imbued with dark sorcery are scattered across the landscape of the Iron Kingdoms, a remnant of the original Orgoth occupation and often a warning of more treacherous artifacts nea...
From the ashes of the Iosan empire has risen the Kingdom of Eternal Dusk, their deathly armies sweeping across the land like a dark and foreboding shadow.
The Battlegroup Box is the perfect place t...
Villains rise after the heroes fall!When all the super heroes of the world are blown to kingdom come by an army of invading aliens, who will save the day? The only forces left to take on the alien ...
5th Edition’s Historical Universe returns. A 250 page Adventure Module, Historica Arcanum: Herald of Rain takes place in the 13th century Silk Road. Within this adventure, the party will clash agai...
The Lost and the Jammed is a three stat, high lethality dungeon-crawling game filled with strange and esoteric firearms, wandering gunslinger-mystics and high-calibre monsters threatening to overw...
Worms: The Board Game is a hilarious tabletop game for 2 to 6 players which incorporates all the fun and shenanigans from the classic video game that we all know and love. The Armageddon Box contai...
Don't collapse under the cosmic pressure of solving this puzzle. Find the piece that unlocks the puzzle to dismantle it, then try and form the molecular shape again.
How to solve this puzzleDisasse...
An enchanting dice game that always has a twist in its tale. A Fayre has come to town, and all are welcome to enter in and partake of its games. But watch out, this is no ordinary Fayre, this is ru...
A variant cover of our strong—selling MCC RPG Core Rulebook, featuring the MCC demon skull printed in special fluorescent ink. Triumph & Technology Won by Mutants & Magic! You’re no zero. Y...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '