A Mercenary needs many things to prosper in the galaxy - good recruits, reliable weaponry, and dice! This set includes twenty dice marked with the Mercenary logo, more than enough for even the most...
ACHTUNG! CTHULHU 2D20: ASSAULT ON THE FUHRER TRAIN INFORMATION
Climb Aboard Hitler's Steel Behemoth! It is November 1944 and as winter descends, the Allied advance rumbles to a halt on the borde...
Chessex: D6 Opaque Dice Set (16mm)
Chessex dice sets are available in a wide variety of colours and configurations to match your play-style. These dice are perfect for a wide variety of board, rol...
This seventh expansion is the biggest expansion yet for cosmic encounter. introduces a campaign mode, 30 new aliens, 12 "alternate timeline" aliens revising previous aliens, and adds new space stat...
Embark on an adventure with She-Hulk to uncover a sinister plot from destroying the world where your choices – and chance – drive the story
When She-Hulk decides to represent old foe Ruby Thursday,...
See the scenic Inner Sea with the Lost Omens Travel Guide! This book is your companion to the culture, life, and sights of the Inner Sea, guiding you through a variety of topics of interest. With t...
The Sixth World Tarot is a stunning collection of Shadowrun art by Echo Chernik, and it now comes in a larger size! This deck gives the gorgeous art the spotlight it deserves, letting users take in...
It's a Wonderful Kingdom is a standalone solo or 2-player game in a Low-Fantasy universe. Inspired by the core mechanics of its predecessor "It's a Wonderful World", this new game offers more inter...
THE ONLY CONSTANT IS CHANGE.
“Potential is everywhere. You can’t really see it, but you can feel it. And all you really need to do is reach out, grab that potential in your hand, and bend it to yo...
A pocket-size IQ puzzle ready to take with you wherever you go. Create your own challenges by moving the blockers and fill the board with your puzzle pieces. Challenge yourself, friends, and family...
This fantastic starter set boasts over 70 highly detailed Mantic miniatures, rule and force lists books, a quick start guide, dice and tokens. This box is a great way of introducing players to the ...
Dacia and Thracia - Storm at the Empire’s Borders is a Lex Arcana, Second Edition geographic module about two of the darkest provinces of the Danubian limes, and about the mysterious regions beyond...
Italia - Land of Ancient Magic and Dark Intrigue is a geographic module for Lex Arcana, Second Edition. This volume is divided into two sections. The first, which includes Parts I, II, and III, can...
For some time now, the Magic Maze has been regularly robbed by unscrupulous adventurers, who incessantly steal from the same four shops. How strange! Due to this alarming observation, Management...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '