From our innovative Kickstarter, Elixir dice are infused with glittery liquid cores that swirl when rolled. Each set is handcrafted and polished to keep their beautiful sharp edges. When the liqu...
Unlock! is a series of escape adventures for up to six players. With one hour on the clock, players work through a deck of sixty cards as a team, searching for clues, combining objects, and solving...
Clinic: Deluxe Edition – 3rd Extension adds 12 expansions and 3 related variants to Clinic: Deluxe Edition, including the following:
Cigarettes
Helicopters
Fire Trucks
Wheelchairs
Public Toilets
T...
This is the last extension for Clinic Deluxe Edition released for the non Essen fair in 2020.It contains:- 4 New player boards, called basement board printed both side Normal/Expert- 9 New very spe...
Occasionally, I’ve heard it said that some players build their clinic nearly the same way every time, and that the construction part of the game lacks variety. So, in The Extension, I added Urban D...
Clinic: Deluxe Edition – 2nd Extension adds 13 expansions and 1 variant to Clinic: Deluxe Edition, including the following:
Stretcher Bearers
New Appointments
Round VII
New Special Modules
Pediatr...
With nearly 50 expansions for Clinic: Deluxe Edition, the need for a way to ease players into that ponderous pool of possibilities has grown great. This Clinic: Deluxe Edition – Campaign Book provi...
Caverna – Cave vs. Cave takes the tile and worker placement gameplay of Caverna and turns it into head-to-heard 2-player game. In Caverna: Cave vs. Cave, each player starts the game with only two d...
“Hook" Carpenter is a charismatic and resourceful crook. Ten years ago, he was betrayed, forcing him to go undercover. Now he's back and he's looking for revenge. He's already found a team in the j...
The world almost ended 71 years ago...
The plague came out of nowhere and ravaged the world. Most died within a week. Nothing could stop it. The world did its best. It wasn't good enough.
For three...
Whether your players are plumbing the depths of a treasure vault or escaping through a sewer, no Game Master wants to spend time drawing sites for the complex maze of a thieves’ guild. Fortunately,...
Starseekers! Explore the sky and bring back some light in your world. Stella is a competitive game in the Dixit Universe, where players interpret pictures after receiving a common word. Chose the s...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '