Crash through enemy gates in chariots of chrome!
This high-octane expansion introduces 32 new camps that bring devastating combos, clutch play, and endless replayability for the aspiring Radlands d...
Decades ago, a war between gods spilled out across the many worlds of the Mosaic! Terrible monsters called yokai found their way into the countless dimensions, preying on the unsuspecting natives f...
Compete to capture areas of the forest and the stunning Marvels within, earning Majesty on your way to victory, in this new game mode that totally transforms the strategy! In Majestic Marvels, each...
Put down your flagons and strap on your swords, it’s time to delve through some dungeons in Tales from the Red Dragon Inn! A new 1-4 player cooperative board game by SlugFest Games!
In Tales you wi...
From the makers of the Witcher TTRPG and Cyberpunk RED comes Shadow Scar, a tabletop RPG where you’ll take on the role of an Agent of the Shadow Scar Agency, the multiverse’s premier and only param...
The Forever Sea is calling...
The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful ...
The 2026 Adepticon Special Edition True Metallic Metal: Complete Brush Collection includes water-based acrylic colors with matte and opaque finish. These paints are self-leveling and leave no brush...
Get into Final Girl’s nightmarish fun with the Bad Times at Buddyland Starter Set! Includes everything a new player needs to experience Final Girl, including the Core Box, the Bad Times at Buddylan...
"Gallipoli, 1915: Churchill's Greatest Gamble", realistically covers the first three days of the campaign, a time of wild maneuver, of decisive attacks parried by the timely arrival of reinforcemen...
"The Dark Sands" takes the wargame system from Ted S. Raicer’s sold-out and critically acclaimed The Dark Valley: The East Front Campaign to the legendary battles of North Africa in World War II. F...
Following on the success of No Retreat! where the Russian Front of World War II beckons, and then taking the action to the African Front, game designer Carl Paradis and his trusty developer Alan Em...
The Dark Valley is a new game from award-winning designer Ted Raicer, focusing on the entire East Front campaign in World War II. The game components feature a beautiful map from Mark Mahaffey, str...
Unconditional Surrender! World War 2 in Europe (USE) is a strategic level game covering the World War II European Theater. Players make the political decisions and control the military forces of th...
Three new hirelings enter the fray: the Freshwater Refugees, Heartwood Peacemakers, and the neutral Prosperous Farmers. Each comes with a double-sided tarot card and new meeples, adding even more v...
The Shadow Seraph is a triumph amongst the Khymaera, and held in awe by the entire Shadowflame Shard. Where other creatures lurk within the shadows and skulk through the gloom as they go about thei...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '