The official Gamemaster screen for PIRATE BORG.
A 5-panel screen featuring original artwork with glow-in-the-dark features on the front, and a collection of GM tables and info on the back. The scre...
Includes everything you need for a group of 2-7 people to play the Worst Pirate RPG Ever Made™! Contains softcover booklets of the Player’s Guidebook and a new adventure, Trapped in the Tropics.
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Until Proven Guilty is a narrative co-operative game inspired by court-themed visual novels, television series, and video games.
Thirst for Justice is a standalone case in which the theft of money ...
It has long been said there no thieves in the city of Caltoshar.
At night, one can safely walk the streets, and a few worry about locking their doors. Yet one would be foolish to believe Caltoshar ...
Race to the Raft is a cooperative path building and tile laying social puzzle board game for 1 – 4 players.In the game, you play the role of the disorientated island cats who are lost on the smoke-...
Ancients bear a Space Marine Chapter’s precious standards. These glorious relics have been present in some of the Chapter’s most notable battles, their finely worked designs commemorating countless...
Born of the Indomitus Crusade's relentless fire, Captain Ferren Areios of the Ultramarines 6th Company strides from the pages of Master of Rites onto your tabletop as a stunning new Black Library m...
First Khan of the White Scars, Suboden Khan captains the First Company, known as the Spearpoint Brotherhood. A consummate rider, he commands his warriors from the saddle and leads the veteran Outri...
Arcane Journal: The Razing of Westerland returns to the northern shores of the Empire, where Frydaal the Chainmaker has carved a significant fiefdom for herself from lands stolen from the people of...
Chaos casts a long shadow over the Old World, and the northern coasts of the Empire are constantly under threat from marauders and barbarians from the frozen wastes beyond the seas. Many tribes g...
The Emperor's Children are debauched warriors bound in worship to the Chaos God Slaanesh. Wreathed in sweet corruption, twisted in body and mind, they ravage the galaxy in campaigns of gory excess ...
Chaos Space Marines are genetically augmented warriors who seek to conquer, slaughter, and despoil. These heretics go to war equipped with corrupted versions of the weapons and armour they once wie...
Commander Farsight goes to war surrounded by Battlesuits that can keep up with his aggressive style of war. While soaking up return fire that would lay most armies low, the heavy firepower they bri...
For millennia, the Kin of the Leagues of Votann have exploited their traditional domains’ material and metaphysical resources – in the galactic core and further afield through the galaxy. They are ...
The rustling of branches, the crackle of the undergrowth, whispers on the wind, and a low, haunting song of war that rises to a furious keening note – such are the only warnings one receives before...
An enginecoven of the Clans Skryre more closely resembles an insane exhibition on the march than a conventional army. Warlock weaponsmiths skitter to and fro, eager to demonstrate the brilliance of...
This boxed set builds 14 multipart plastic Soulblight Gravelords miniatures:– 1x Prince Vhordrai, Lord of the Crimson Keep (which can alternatively be built as a Revenant Draconith)– 3x Fell Bats– ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '