The Adventure Begins! A collection of 7 adventures suitable for 1st to 12th-level characters. These adventures feature new monsters, magic items, and spells.
With the ability to transform into a vicious bear or a dangerous wolf, the Dark Stone Shaman is unique among Shadows of Brimstone's classes. Comes with male and female Dark Stone Shaman models alon...
The cold, hard realities of life on the frontier can sometimes leave children alone in the world. Growing up fast is the only way to survive, and though many will fail, those Orphans that are wiley...
Since before Dark Stone was even discovered in the hills around Brimstone, Prospectors were a common sight around town and out on the trails; mining in the hills and panning for gold in the streams...
While manning your fire tower you notice smoke in the distance and pull out your radio to report a blaze growing somewhere in the forest. You must protect your tower with all the resources at your ...
Toys play a crucial part in development of a child. Toys as simple as wooden blocks or numbered puzzle, develops cognitive and physical skills. Complex puzzles, remote control cars, bubble guns hel...
Since before Dark Stone was even discovered in the hills around Brimstone, Prospectors were a common sight around town and out on the trails; mining in the hills and panning for gold in the streams...
You’ve seen the stars, but have you ever wondered what is truly possible when we are out there in the black among alien suns?The Five Parsecs From Home Compendium gives you all three expansions for...
All Your Gods Are Dead is designed specifically for the Old Gods of Appalachia game master. It’s chock full of the kinds of entities and items you love to put in your games—creatures of great promi...
Robin Hood has built an outlaw hero's infamous reputation by stealing from the rich to give to the poor! Your group of young bandits is looking to join Robin Hood's band of Merry Men. But first, yo...
Shapely is a fun, family-weight game about making and guessing shapes. Winner of the Board Game Workshop's Design Contest and selected for PAX Unplugged's Rising Showcase!
In this game, players ta...
Oh, give me a biome!
Whether you need an old-growth forest, a perilous glacier, an arid desert, or the open prairies, set the scene for nearly any adventure with the Pathfinder Flip-Mat: Basic Envi...
The Player's Guide for Shadow of the Weird Wizard
Shadow of the Weird Wizard® is a fantasy roleplaying game in which you and your friends assume the roles of characters who explore the borderlands ...
Shackleton Base: Below. Within. Above. continues the story of humanity’s settlement on the Moon. Discover three new corporations and a new space agency: India!
Lunar City focuses on attracting civ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '