Vinyl: Jukebox is a two-player light-weight set collection game where players are constructing a jukebox with 45s. These 45s come in five genres, three decades, and have great songs on either A or B sides. To collect these 45s, players must draw coins out of their bag and select one of two slots to insert the coin into. The player will continue until the desired match has been made OR their slot(s) are full of coins. As 45s are acquired, they are placed into a 3x3 grid near their player board. When three 45s form a row or column, it is scored. As the player's pocket empties, the player may empty their coin box and earn two bonus coins. Keep in mind, at certain points in the game, the player's opponent will be able to benefit from the player's decisions getting free actions to insert coins into their own player board. When a player acquires nine 45s, the game end is triggered. The players add their score up from the scoring tokens acquired during play plus the points from their private objectives. The player with the most points is winner.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '