You’ve been selected to compete in the legendary interstellar race across the vast reaches of the Quazarys Galaxy. In A-Way, each player pilots a vessel toward a distant base — but the catch is: you can’t always move as you want. Directional arrows, layout constraints, and hidden paths force you to think creatively and predict opponents’ moves. The first to safely reach the base wins; but risky navigation, blocked paths, or misreads can thwart even the best-laid plans.
65 Cards
4 Tokens
Illustrated Rules