Three Realities. One Story
Affinity represents a bold, innovative approach to tabletop role-playing—a trilogy of worlds presenting unique ideas and rules but sharing similar themes, names, and even a common menace.
Select one setting or shift between all three. While they complement one another, they are not dependent, with each game standing on its own.
Each volume of Affinity contains unique and exciting mechanics compatible with 5th Edition rules, including new races, classes, backgrounds, weapons, armor, vehicles, spells, and monsters.
Conestoga
Humans and aliens find themselves trapped upon a gargantuan alien ark. Abandoned and adrift, the residents are forced to explore the catacombs of the strange vessel, scavenging and crafting technology. Employing powered armor and emerging individuals possessing psionic abilities, factions battle for control over resources, technology, and the secrets of their new home.
Paradise
This semi-traditional fantasy is set within a full-scale geocentric model solar system. The god-like Aegis rule the other worlds from their perch within Abraxas, manipulating conflicts between kingdoms while forbidding both magic and machines. Heroes explore truly alien landscapes while harnessing the ability to alter reality through an ancient magical language.
Torus
This slam of art-deco, steampunk, and post-apocalypse involves heroes traveling a weird-west fantasy world searching for treasures from a forgotten past. Machines rise from the ruins of a dead empire while unique individuals manifest the magical powers of “smoke.” For everyone else, they survive upon the millions of miles of railroads while exacting justice from a barrel of an enchanted gun.
DISCLAIMER
While this book (and others in the Affinity trilogy) are based on rules presented in Ultramodern5, that book, while recommended, is not technically required as all relevant rules have been reprinted within this book. Ultramodern5 offers alternative weapons, opponents, and more classes.