A Tragedy in Five Acts is a table-top roleplaying game for five players designed to be completed in one evening. Players compete for Tragedy Points, awarded by the other players and accrued over the course of five three-scene acts. The player with the most Tragedy Points at the end of Act V, Scene ii gets to narrate the ending conditions of the last scene, including assigning final fates.
A Tragedy in Five Acts was inspired by the the 2011 Game Chef competition, and written and designed by Michelle Lyons-McFarland. Interior illustrations are being provided by Jenna Fowler (have a look at the updates for some sketches - they look amazing!), layout by Eloy Lasanta, and the cover and logos by Jeremy Kostiew.