The Super-Villains have managed to control the asylum.
Now we are the owners of Blackgate and no one, not even Nightwing, will be able to stop us.
Nightwing will enter Blackgate to stop the riot, but they won't make it easy for him. They are fully organized and armed. Black Mask knows Arkham Asylum very well, Deadshot is unstoppable, Lady Shiva is also in Blackgate after sneaking in to talk to Black Mask, Deathstroke is in Blackgate to finish a job, and Catwoman has sneaked into Blackgate to search for clues about her past. She won't let Nightwing get her for that reason. In addition, Ratcatcher will fill Blackgate with rats to give them a nice new home, adding an extra touch of danger to the place.
Use these characters to your advantage to stop Nightwing from restoring order to the prison!
They have obtained merchandise from the other side and have set up a small black market to purchase what they need, introducing a deck building mechanic to the game.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '