Greetings, sports fans, and welcome to a smashing new season of Blood Bowl! In this eBook, you’ll find a host of new content with which to expand and enhance your games – new rules, new teams, new Star Players, new Hall of Fame entries – there’s a lot of new stuff to get your teeth into. The Goblins, Underworld Denizens and Chaos Renegades take to the field, along with no fewer than a dozen new Star Players.
Discover the histories of six infamous teams in the Hall of Fame, and explore loads of optional rules. Want to keep a Star Player in your team for a while? Now you can have them stick around for a much-needed boost. Running short on gold? Sponsorship deals can help out, if you don’t mind swallowing your pride and shilling McNurty’s Burger Emporium. Looking for a stadium residency? Make enough gold and you can buy your own!
Add well-known referees and coaching staff to your team, each with their own quirks and specialities, and play your matches in different stadiums and on a variety of pitch types. Plus, you can enjoy the Official Blood Bowl Reference Guide – an up-to-date summary of available teams, and a Skills Update featuring some corrections, clarifications and new skills following feedback from the Blood Bowl community.
Plus, of course, there's a ton of all-new background content detailing key teams, players and events in the history of Blood Bowl: facts and figures that every fan needs to know.
CONTENTS – New teams: Goblins, Chaos Renegades and Underworld Denizens – 12 Star Players, including new faces and returning favourites – Rules for Star Players settling down and joining your team – Sponsorship rules – New stadiums and pitch types – Famous referees and (in)famous coaching staff – Updated skills based on community feedback – Six new Hall of Fame teams, with history and rosters – Official Reference Guide – includes all current team lists and Star Players
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '