More people than ever are discovering Dungeons and Dragons, the tabletop roleplay system that lets you adventure with your friends while playing as fantasy characters. But planning and running your own game can be intimidating to newcomers - where do you start?
Justin Alexander is here to help. He’s the writer behind The Alexandrian, a well-known trove for new and seasoned Dungeon Masters alike. He’s known for teaching readers about gameplay mechanics in a fun, approachable way, breaking down each aspect of gameplay to its barest essentials. He’s here to teach you everything you need to know about D&D, from understanding and enforcing rules to designing your own dungeons. There’s no need to suffer through dense game books – tabletop is meant to be fun, and Justin makes it easier than ever to start a successful campaign that your players will remember for years.
With detailed maps, schematics, tables and more, this book includes a variety of tools and advice for any aspiring game master, so you can build your world and get right to playing.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '