General Enchantments Seeks Motivated Business Wizards! Do you love a challenge? Can you cast legendary spells on time and under budget? Are your illusionary projections actually illusions? Join a magically powered up team with flexible hours, and competitive treasure / experience share. Only highly proficient communicators and ace spellcasters need apply. Experience with Crystal Balls, PCs, and NPCs is a plus. So, grab your staff * and your staff ** - you’ve just been tasked with another project and the hourglass is already pouring sand. You are going to need to innovate, perpetrate, liquidate, and delegate your way to success using Spells, Magic Items, and possibly a Grimoire of Beast Practices or maybe a Demon. This isn’t your regular RPG of eldritch sorcerers. This is an RPG about powerful wizards stuck in mindless, mid-level corporate jobs. How exciting!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '