IN A WORLD... ...where your everyday life is part of an epic, cinematic experience, things can get a little tense. Mountains crumble... aliens invade...the Statue of Liberty explodes...and youre there to see it all. So why do you spend every day feeling like an extra?
While the stars of the silver screen save lives, find romance, and conquer intergalactic enemies, youre stuck running for your life. Can a group of normal schmucks survive in the world of an action blockbuster?
WELCOME TO COLLATERAL DAMAGE: a fast-paced storytelling tabletop roleplaying game that slams you and your friends in the center of heart-pounding, action-packed movie mayhem. Pop some popcorn, pour a soda, and settle in to your own cinematic experience.
Just remember:
STAY ALERT, BE SAFE AND GOOD LUCK.
Collateral Damage uses random dice charts at the beginning of each game to determine outcomes for the games setting, genre, player characters, their role play abilities and objectives. - The game uses its own unique dice mechanics (3d6/1d10). - Game play is done as one-shot gaming sessions running between 2-4 hrs (this includes character creation/world building and game play). - CDMG is designed for one Story Master and 2-6 Players. - CDMG's main mechanic is shared story-telling (improv) with threatening situations resolved by d6 rolls.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '