Let's make a cozy cottage. And Slay vicious monsters.
Cottages & Cerberus is a cottagecore monster-slaying TTRPG inspired by cozy games with a dash of monster-slaying action. The game is meant to be easy to learn (so you can jump in and start playing in minutes) while still having mechanical depth.
Easy but deep character creation: Assign your CALM, choose a vibe, choose a magic item or pet, and choose 3 abilities (from over 300 options). Simple character creation, but tons of choices.
Spoons (inspired by the Spoon Theory) are your resources that track both your physical health and your remaining capacity.
A crafting system: Slay monsters and use their parts to cozy-up the cottage.
Over 50 monsters. Each monster includes a hunt, a premade adventure that concludes with a boss battle against the monster.
Random tables, a session script, and many pre-made hunts will help the Cozy master start playing the game with little prep.
300 pages all in full color with tons of amazing illustrations.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '