In the twilight of the 14th century, death is no longer final. Those who die are miraculously and terribly revived, each time with new maleficia—mutations of the spirit and flesh.
In this tabletop roleplaying game using the Grit System, take on the role of Pilgrims doomed to walk a medieval earth filled with historical intrigue, brutal combat, and ravening hordes of demoniacs—transformed humans consumed by the hunger beyond death (mutant zombies).
Simple, easy-to-learn rules
3 classes of Pilgrim, each with 20 power options
100 maleficia (mutations), each with 3 levels
Rules for wilderness crawls & relic-hunting
28 encounters with the restless dead & other threats
A full setting—Constantinople—where Ottoman & Byzantine forces hold an uneasy peace...