This cooperative game continues the classic adventure from Disney’s Mickey and the Beanstalk. Join Mickey, Minnie, Donald, and Goofy, as you work together to collect food from the Giant’s table. Don’t get caught or the Giant will lock the food away! Rescue the Golden Harp from the lock box and slide down the vine to bring everything home. Feed the village and return the harp to Happy Valley to win!
★ Beautifully illustrated 3D game board ★ Detailed sculpted characters that spin down the vine ★ Inspired by the 1947 animated classic from Fun and Fancy Free ★ Feels like you’re jumping into a storyboook — stunning art, amazing details, and immersive game box ★ Cooperative play lets the whole family work and win together
Contents • 1 Golden Harp • 4 Character Figures • 4 Character Mats • 1 Giant Mover with Base • 1 Lock Box Mat • 1 Sliding Vine • 2 Beanstalk Boards • 1 Castle Floor Board • 1 Floor Piece • 1 Table Board • 1 Spinner • 44 Tokens • Instructions
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '