Play a Summoner in Fifth Edition! Creed’s Codex: Arcane Secrets of the Summoners is a player supplement for fifth edition. Creed, an adventurer pursuing legend and lore, has delved into the secrets of the summoners, followed whispers of fearsome weapons wielded by warriors of the Burning Summit, and ventured deep into ruins looking for information on the fabled power of convergence. Details on his findings have been compiled into this 5E supplement providing a mixture of new mechanics and lore.
With new options for every player, make your character feel truly unique with a wealth of choices! Thoroughly play-tested, this content is ready for inclusion in your campaign.
Creed’s Codex Includes: • A brand new summoning class with seven subclasses • A new warlock subclass, The Spirit, and four additional invocations • 11 new armor and weapon options • Symbiotic equipment that grows in power alongside your character • Armor, weapon, and symbiotic equipment crafting rules • 13 new feats • 38 spells and the new enhanced upcasting mechanic • The legendary power of convergence - empower your abilities, but risk triggering a cataclysmic event!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '