Inferno - Virgilio's Untold Tales is the game’s "Master's Guide" and "Monster Manual", and it contains adventures, perils, game hooks, special equipment, a whole campaign, and the bestiary, together with a deeper description of the Inferno as a "sandbox", to be used after the end of the campaign.
In Inferno, players are Lost Ones, in their journey toward the Last Gate, the only exit from Hell. They can come from any world or plane, and of course also from our Earth, but when entering Hell they will appear as a unique character, primarily forged by their virtues and sins in an otherworldly look. They are alive and they could stay alive during the whole voyage, like Dante was in his, but the Inferno itself, with its demons, damned souls, and perils will try to catch them and enslave them forever.
The main challenge of the Lost Ones is not to face and defeat damned souls and monsters, but to keep their path and their Hope during the voyage!
In this volume the game master can find all he needs to torment the players during their voyage through the circles of Hell, including creatures, monsters, hooks for adventures, and encounters to make this game experience special, an endless emotion for all the players who dare to try it. The compendium of the evil creatures of Hell includes the nine mythical Guardians of the underworld.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '