Welcome to the Shadow Realm, a twisting and distorted counterpart to the lands you know. Here the shadow fey hold court, reveling in their frivolities and intrigues, while the darakhul hunt the unwary and those other peoples adapted to the shadows strive to simply get on with their lives. This plane of Shadow is ever changing and filled with adventure for those willing to explore the darkness. And oh, the things you’ll find in this 250+ page volume:
Guard yourself against an often-hostile land of subtle intrigue and thinly veiled aggression, of political opportunities and roaming monsters
Learn the secrets of the ebon tides—the very ebb and flow of the shifting shadowstuff beneath your feet—and of the shadow roads that connect the planes
Visit the wondrous fey courts and realize your life may very well depend on proper etiquette and taking great care with your words
Negotiate with the peoples of the land, such as the bearfolk, shadow goblins, sable elves, umbral humans, and many others
Pay proper respect to those gods of the shadows lest they turn too close an eye toward you
Plus new options galore—52 spells, 16 races and subraces, 10 subclasses, 22 monsters and NPCs, 80 magic items, and more!
Book of Ebon Tides plunges you into the machinations of the various powers of shadow, providing everything you need to propel your adventures in the Shadow Realm. Here you’ll find an overview of all the peoples and monster and magics of the lands, and all the details that GMs and players need to carve their names in the shadows.
Uncover the dark realities of shadow and expand worlds of your own creation!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '