Brothers in T-60 armor and toting laser weaponry storm their way through the battlefield, past-masters at fire and maneuver, close support infantry combat. Each brother or sister knows their role to the letter, and as a fire team they operate as a well-oiled machine. The power armored element makes its way forward, creating an opening for the more lightly armored field scribe to go about their business; salvaging technology, investigating rogue signals or tending to the wounded. Other tactics include offering the scribe as seemingly fragile bait, but they are far from defenceless. Laying mines, setting traps and rigging explosives are all well within the field scribe's abilities, often making them even more dangerous than their steel clad brethren.
Resin components.
Contents: 1 Scribe 2 Order of the Shield in T-60 Power Armor 3 Scenic Bases
Miniatures are supplied unpainted. Preparation and assembly may be required.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '