Not everyone caught in the blast of the bombs was annihilated. Some poor souls instead were irradiated and mutated into the disturbing creatures known as Ghouls. While a precious few Ghouls retained their consciousness and humanity, most devolve into ravenous and relentless scavengers that haunt the ruins of their former homes or places or work. These Feral Ghouls shuffle aimlessly through the deserted streets until they see a living target at which point they spring into ferocious hunters that run screaming at their unfortunate prey to tear it limb from limb. Worse than even these, Glowing Ones emit radiation that saps the life of any who cross their path. Notable by the green glow that emits from their heavily irradiated bodies, they are best avoided on sight or else picked off by accurate long ranged gunfire. This boxed set contains five Creatures miniatures to allow players to expand their Fallout: Wasteland Warfare games.
Resin components.
Contents: 3 Feral Ghouls 1 Putrid Glowing One 1 Bloated Glowing One
Miniatures are supplied unpainted. Preparation and assembly may be required.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '