What team is the player sitting next to me on? Are they a blood-sucking vampire? A ferocious werewolf? Or just a hapless chump trying not to get bitten? And what team do they think I’m on?! In Shadow Hunters, it’s werewolves v. vampires v. humans. This thrilling social deduction party game challenges players to determine which one of these three secret roles each other player has assumed. Since you don’t know who you can trust when the game begins, you must attempt to conceal your role from the other players while working to identify your allies and your enemies. Werewolves are out to expel vampires from the game; vampires aim to expel werewolves; and the humans are just trying to avoid detection and survive until the end of the game. Throw in some secret weapons and ulterior motives, and this party game for 5 to 8 players makes for a howling good time.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '