Hail Caesar therefore offers the opportunity to explore the period of Arthur on the tabletop and all the various troop types in the various units of the rules in armies and battles, large and small. If you like missile or melee, there are the troops associated with the Arthurian period to suit your tastes. The system also has the flexibility and re-playability to explore the same battles with a different location or different enemies and not lose too much time in setting it all up to go again. Although Arthur won his twelve battles, balancing this out with his opponent was a challenge – therefore in several cases Arthur must catch the enemy and they would do well to escape rather than fight it out. There are also scenarios where speed is of the essence, or indeed, sacrifice. Perhaps most Arthurian of all is the opportunity to take those named figures familiar from legend and use them as leaders, each with a flavourful special rule – whether that be Arthur himself or a Bors or Agravain, the special miniature which (only) comes with the rules. Of course, the dice will always make things interesting!