Welcome to Hip Town; the birthplace of Hip-Coin Capitalism.
It’ll take style, street smarts, and a sense of humor to make it here and beat your fellow developers for the trendiest neighborhood in Hip Town.
Start with a blank canvas. Then fill your streetscape with niche businesses of your choice, from craft pickleries to modern speakeasies. Will you construct a culinary empire? A nightlife epicenter? Or something else entirely, marked with your own brand of wit and wisdom?
With over 100 unique businesses and a wide variety of game-changing “reality” cards, you’ll never play the same game twice.
Buying, Selling, Bidding and Building; it’s all part of being hip… in Hip Town.
2+ players Ages 13+
Contents: 108 Property Cards 54 Reality Cards 60 Hip Coin Currency Pogs 1 8-sided die 1 Instructions sheet
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '