Infaernum is an RPG (Role Playing Game), a storytelling game where you interpret characters in a pre-determined narrative. With a book of rules, some dice, and something to take notes, players create a fictional scenario in which these characters come to life. For newcomers, it's worth noting that all of this happens using imagination.
The name of the game might be intimidating, but this doesn't have to be a game about angels and demons – in fact, these terms don't even appear on the pages of Infaernum – but nothing prevents you from giving that tone to the apocalypse you will narrate. In addition to the prophecy, the rules will introduce events: random occurrences from the last days. It will be up to you to interpret and reinterpret them in the story being told. For example, the manifestation of the apocalyptic horsemen could mean something completely different in your narrative. Infaernum allows you to treat whatever you wish as a metaphor.
An apocalypse where the fallen are the result of religious oppression?
An apocalypse where the fallen are machines that turned against humanity?
An apocalypse where investigators try to prevent the awakening of an ancient fallen?
Or maybe there is no apocalypse at all, just exploration of dungeons and plundering of treasures?
All of this is possible with Infaernum - and without any adaptation acrobatics, as thematic changes do not influence the rules.