The open channel chattered to life with the age old taunt: “Prepare to meet your doom, Renegade!” Only to be answered by: “Is that you, Legion? It’s been, what, 35 years since you first tried? What makes you think you can do it this time?” “How about this” and the channel exploded with the sound of curses, cockpit alarms and the sound of electronics and systems failing. Then silence, no one able to figure out who had done what to whom. The other pilots listening in just shook their heads as the seemingly immortal pilots Constantin and Erskine renewed their age old rivalry. Interceptor, space fighter combat is their chosen field of battle. The Terran Commonwealth once unified all humanity. Following the Vanishing, in which the Earth and its solar system simply disappeared, panic and greed took hold. Now the last remnant of the Commonwealth is trying to reclaim its past glory. The Callistonian Empire, led by its enigmatic Imperatrix, is the first target of this renewed aggression. In Interceptor, the fighter is the main space superiority weapon and their pilots are the holovid heroes of the day. The fast paced mechanics enable quick skirmishes of just a few fighters to large battles with entire squadrons. The Maneuver Template provides for quick movement and shows what it will take for a daring pilot to push their limits to get that perfect shot. Cards for fighters and pilots make the game easy to track and play.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '