Avarinea remembers a world that was a lush verdant paradise of flowers, trees, valleys, and rivers. But this was not the world Avarinea awoke to after the Vegetyrants' long hibernation. In place of the trees, she found concrete; where there were once flowers now stood factories. From sea to sea, the kaiju had destroyed it all, and this broke the Earth Mother's heart. She called a conclave with Stomatavorus Rex and Floruina to weigh the damage done to the planet and from it, the Vegetyrants determined they would once again reset the world to its natural state. Avarinea would return life to its rightful balance, even if they had to drag that life kicking and screaming into the forest.
Avarinea is a monster with a focus on Buildings and Actions that can join any Protectors force. This monster uses her creeping vines in different ways to affect the battlefield. In alpha form, Avarinea can Reach out to her enemies and hold them down; with only a touch, she can transform buildings to suit her taste; and her vines can Integrate into nearby buildings, helping her make the most out of the landscape. And in hyper form, Avarinea Envelopes her enemies in foliage, securing a Stranglehold when they get too close.
Contents: 1 Miniature ‣ Avarinea 1 Square Acrylic Base
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '