While this book is the perfect toolkit for Wardens who want to run a bounty hunting campaign, it's a lot more than that. Our Warden Educational System [WES] gives tips on every page and there's extensive coverage in the book about viewing these people not as an elaborate game of cops and robbers, but instead of a living and reactive world. Every character your players encounter could be someone with a target on their back, as could their employers, contractors, friends and enemies. What you have here are 100 bad situations and any of them could insert themselves into your campaign at a moments notice.