When diligent yet unappreciated clerk, Miya Isami, develops a new triangulation technique for map-making, her traditionalist superiors at the Imperial Cartographic Bureau heap scorn upon her. But when her novel approach exposes a swathe of missing land on the border between Scorpion and Lion Clan territories, Isami stumbles onto something far more significant than a mere mapping error. Her discovery offers the prospect of resolution to the seemingly endless territorial squabbling between the proud, warlike Lion and the secretive Scorpion. In a bid to contain the conflict, an Imperial Treasurer dispatches Isami with her fresh insights to the Spine of the World. Yet she is far from welcome in the mountains. She must negotiate between the clans, uncover the truth, and discover the location of a hidden valley before the fragile peace is shattered by war.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '