Raccoon Sky Pirates is a narrative, GM-less role-playing game for 3 to 6 players that takes about three hours to play. Take to the skies, loot a suburban home of all the trash you can carry, and try to keep your ship from exploding.
You and your friends play raccoons: chittering, baggy-pants, ring-tailed burglars. One day in the junkyard, after inventing an improbable antigravity device, you hatch a scheme to build a ship out of trash and fly to the suburbs in search of better trash. There, you'll find a beautiful, free-standing house with a four-car garage and cable internet. While trying not to wake up the residents or the dog, loot the house of all its valuables, like Roombas, PlayStations and other trash. Finally, loaded down, escape back to the junkyard while fending off the Neighborhood Watch.
Unlike in most games, what you do is random (you're a raccoon, after all). The fun comes in narrating a scene out of your random action, whether it was helpful or not, and all the complications you or others have introduced. When multiple raccoons act in concert, you can trade dice to get a result that works better for you.
Flying a ship takes coordination and discipline. Unfortunately, you're a bunch of raccoons.
The game comes with a 56 page zine, 18 play sheets, a deck of cards describing a wide variety of hilarious complications, and a 12-sided die with a raccoon face on the 12.
2022-05-26 This is the revised edition, with better explained rules, better organized, with all the play sheets printed separately on 18 one-sided looseleaf sheets.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '