A super-sourcebook for all game systems The ultimate weapons reference! Suitable for use with all role-playing games of modern combat, from military to superheroes. Ideal for Palladium's Heroes Unlimited, Ninjas & Superspies, Beyond the Supernatural, RECON and our up coming RECON ModernCombat RPG. Highlights Include: Easily adaptable to ALL game systems!! Over 400 weapons from around the world! Machineguns, sub-machineguns, bazookas, LAWs, mortars. Rifles, shotguns, pistols, revolvers, and knives. EOD equipment, grenades, riot control and pyrotechnic devices. Tanks, APCs, armored cars, and light artillery. The first book to include modern body armor. Scopes, surveillance, special rounds and combat accessaries. Optional rules for determining damage, shock and blood loss. Optional hit location tables. Every weapon is illustrated! Art by Siembieda, Gustovich, Petersen, Miller, and Stalter. Cover by John Zeleznik. Written by Maryann Siembieda 176 pages.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '